The company's first product "Flutter App" allowed users to control
apps such as iTunes, Spotify, VLC, and QuickTime using hand gestures.
The app utilizes gesture recognition technology that works with the webcam on a user's computer. Instead of requiring separate hardware, such as Microsoft’s Kinect, Flutter makes use of the built-in webcam to recognize the gestures of a person's hands between one and six feet away.
The program does not require expensive hardware and is not designed
for large movements, such as those used when playing video games—this
limits its use to navigational duties. The company plans to achieve
profit by licensing the technology to software companies that can then
integrate Flutter into their own apps.
No comments:
Post a Comment